@startuml
sprite $vk [48x48/16] {
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!define FA_VK(_alias) ENTITY(rectangle,black,vk,_alias,FA VK)
!define FA_VK(_alias, _label) ENTITY(rectangle,black,vk,_label, _alias,FA VK)
!define FA_VK(_alias, _label, _shape) ENTITY(_shape,black,vk,_label, _alias,FA VK)
!define FA_VK(_alias, _label, _shape, _color) ENTITY(_shape,_color,vk,_label, _alias,FA VK)
skinparam folderBackgroundColor<<FA VK>> White
@enduml